Patch 6.2 brings Team Deathmatch to PUBG

Season 6 is in full swing! The best hope the intensity and explosive gameplay of Karakin has you ready for our newest heart-pumping, non-stop action game mode — Team Deathmatch. PUBG LABS is also returning with the next iteration of the Skill-Based Rating test, with changes based on feedback received from the first test.

We’re making some much needed and often requested changes to throwables. Extra-attention has been paid to Frag Grenades, which will be seeing change reducing their overall strength.

The long-requested Team Deathmatch mode has now arrived! Intense 8v8 FPP fights on 7 different battlefields pulled from your favorite maps. TDM features classic PUBG gunplay and mechanics with all the fun and action of respawning back into the fight. The boost gauge functions differently in TDM and fills by scoring kills and assists, restoring your health after you haven’t received damage for 5 seconds.

The team with the most kills in 10 minutes, or the first to reach 50 kills wins the round, with 2 round wins securing the match victory.

Game mode overview:

  • 8 vs 8
  • FPP only
  • Weapon Spawn Kits
  • Respawns
  • No knockdowns
  • No friendly fire

Historically, when moving to the right around objects in PUBG (without peeking/leaning), much less of your character was shown than if you moved out to the left. This recently received increased visibility in the community, leading to players using this mechanic to their advantage more often, which has led to some frustration.

This mechanic is closely tied to the fundamental design of the PUBG gunplay system, making it difficult to resolve the issue completely without potential adverse changes to the feel of PUBG gunplay.

With that said, as we announced earlier this month in response to community concern, we’ll be making a change in this patch to reduce the advantage gained when peering at your opponent from the right side of objects, by exposing more of the player model.

A few weeks ago, we implemented a loot adjustment for Karakin based on player feedback. Since then we’ve been monitoring games to determine if any further adjustment needs to be made and a couple things have stood out to us. First, healing items are still a bit too hard to find for how frequently people are fighting. Second, Snipers and DMRs are really strong on Karakin.

We’re going to try an updated loot setting that will increase meds, while reducing bandages, SRs, DMRs, and the Win94. We know many of you prefer these guns on Karakin, but we feel that Karakin needs a little more risk for the reward of these weapons. To help mitigate this adjustment a bit, we’re adding the G36C and MP5K to Karakin as requested by many of you when Vikendi started its vacation. Also, we have adjusted the care package airplane speed to move faster across the island.

Of course, your feedback is essential here. Try out the new settings and let us know how everything feels. Is it worth it for you to spend more time searching to get that SLR? Do matches feel more competitive without as many long-range weapons? Let us know so we can continue to adjust.

To read the full list of updates head over to the official site.

Faker becomes a co-owner of T1

The character of Lee “Faker” Sang-hyeok needs no introduction — the Korean is a true League of Legends legend who has left a huge mark on the esports part of this title. No wonder that in the past, after the end of seasons, we waited many times for the midlaner’s statement regarding his next moves. Now, although the transfer craze has long since ceased, but a real bomb reached us from the 23-year-old’s camp.

Faker is not used to changing the environment — since February 2013 he still represents the same organization; first known as SK Telecom T1, now as T1. At the end of last year, the three-time world champion even extended his contract with the organization for another two years, but as it turned out tonight, it was only an introduction to much larger events.

On T1 social channels, information appeared that Faker would be defending the team’s colors on the server until at least the end of 2023. In addition, the veteran also became the co-owner of the brand and, according to ESPN Esports, after the end of his professional career will take one of the main management roles in the company.

“I am excited about the possibility of continuing to play for T1 and I am grateful to fans around the world who have supported me all these years,” Faker said in a statement. “I feel honored to become a co-owner of T1 and I look forward to working with management after my career as a player ends. I love this team and I am proud to help shape the future of the organization.”

After two weeks of the Spring Split League of Legends Champions Korea 2020, T1 has three wins and one defeat. Faker and company have already dealt with Gen.G and kT Rolster, among others, but unexpectedly had to acknowledge the superiority of Hanwha Life Esports. However, this is just the beginning of the season and the next round will start tomorrow.





From meme to reality: Schalke defeat G2

If someone before the start of this week’s League of Legends European Championship said that G2 Esports will lose to FC Schalke 04, probably would be considered insane. That is not to say that no one has said those words. They did. Followed by “it’s all in the script”, common meme on reddit. Yesterday’s defeat of the Samurai from Misfits Gaming, however, sowed a seed of uncertainty, but the class difference between the Rabbits and the team from Germany seemed too large to put S04 also as a potential G2 slayer. And yet — Marcin “Jankos” Jankowski and the company will finish the fourth week of games without a single win, while Schalke 04 can enjoy the long-awaited first victory. How the tables have turned.

The first kill in the game was taken by Mihael “Mikyx” Mehle after the best dive under the rivals tower and Schalke’s quick reaction to this play. Two minutes later, Luka “PERKZ” Perković also fell, and the murder went again to the account of Nihat “Innaxe” Aliev. As a result, S04 led in gold, and in the ninth minute, it won the Fire Dragon. As if that was not enough, soon after that Jankos also fell, but after the tenth minute the situation changed. 

It all started with a great use of the Herald on the upper lane, with the help of which G2 destroyed two towers, completely eliminating the gold deficit. Soon, they even managed to take the lead on the the middle avenue and turn off Felix “Abbedagge” Braun. However, the Royal-Blue didn’t say the last word, and after switching off Janus again and destroying the tower on top, they leveled the game again. In the next minutes G2 got rid of the two structures on the road, but once again Schalke gathered to answer, this time on the lower lane.

Shortly after the lapse of twenty minutes the Samurai to the spectators’ surprise and probably even greater surprise for Schalke players, started dropping. Exploiting the potential of purple gain was not so devastating, because G2 clearly respected their rivals. In the 27th minute after eliminating two opponents S04 rushed to Baron and the vision of the first win of this team was more and more real. The more that a moment after that once again beat two rivals and got rid of the inhibitor on mid.

The third Baron in the game also hit Schalke’s account, and soon after winning the battle for the Dragon — for the S04 by the weight of his Soul — it seemed to be over. PERKZ, however, kept putting pressure on his inhibitors and got rid of two of them himself. In 42 minutes, however, Croatian tactics turned against G2 — this time it was Abbedagge who teleported to the base of rivals and began the final assault of his team, and soon after Dreams came to his aid. Two players were enough to deal a decisive blow and cause an incredible upset in LEC.

FORG1VEN to the Schalke bench, Innaxe in

Further changes are coming in the composition of FC Schalke 04. After moving Erberk “Gilius” Demir to the bench and replacing him with Luke “Lurox” Thoma, for the fourth week of League of Legends European Championship, Konstantinos-Napoleon “FORG1VEN” Tzortziou was removed from the squad. He will be replaced by the current FC Schalke 04 Evolution botlaner Nihat “Innaxe” Aliev.

Until now, the 20-year-old looked pretty good. His formation, still with Lurox in the composition, triumphed in the first six meetings of the Prime League Pro Division 2020 Spring. After a very weak showing by the main team, Bulgarian will get a chance to play in the highest European competition. Before the Schalke academy, he performed in such formations as the EXCEL Academy or HWA Gaming, and in the previous split together with Unicorns of Love he even managed to advance to the world championship.

Innaxe doesn’t have an easy task. His team seems to be one of the most lost formations in the entire league. The return of FORG1VEN caused a very positive response from most fans, and some experts even claimed that the representatives of the German sports club would be one of the leading forces in LEC.

However, as it turned out, from the very beginning Schalke did not present the highest level, and after six meetings it has not had a single triumph. The Greek himself is also a shadow of himself from four years ago. In addition, we came to the information that the atmosphere between the botlaner and the rest of the team as well as the management was extremely tense.

FORG1VEN published a short statement on his Twitter, in which he revealed his side of the reasons for parting with the team. “During my more than seven years in LoL, I have always played to win and in a competitive spirit. For now, the current composition [of Schalke 04] does not fit this principle. Schalke is unable/unwilling to make changes to reach my goal, so together we decided to leave the first team until they decided to change their mind,” said the Greek.

We do not know the future of FORG1VEN at the moment. From the official announcement from Schalke, we can conclude that for now the organization only gives a chance to a young player, but in fact this change may prove to be irreversible. 

“I think the game has enormous potential” Early testers spoke about Riot’s Project A

We’ve known since October that Riot Games is preparing a first-person tactical shooter, which is known — at least for the time being — under the name Project A. Already the first information about the new production of a popular developer suggested that it could become a rival of the Counter-Strike dominated FPS scene. And now the specifics have finally reached us. And all thanks to private playtests, featuring professional players, esports analysts, and gaming personalities, including Henry “HenryG” Greer, Jarosław “pashaBiceps” Jarząbkowski, and Filip “NEO” Kubski, among others.

Some participants of experiments carried out in Dublin at the beginning of the year yesterday evening shared their feelings with the rest of us. “Three weeks ago I was with Pasha and NEO in Dublin and we played Project A,” said a popular polish CS:GO streamer Piotr “izako” Skowyrski. “With a dozen other people we were the first team in the world to play this title. And I will tell you that it is very cool!”

“Look, this will be Counter-Strike’s first direct competition in esports history. This is the first game with economics like in CS. There will be economics, there will be bomb sites — it’s awesome. We played all day and it was really fun,” he continued. “The problem with CS was that it never had competition in this category. I am very crazy about this game. The feeling of shooting a rifle is the same as in CS. Project A is not Apex Legends, neither is it Overwatch, contrary to the expectations of many people. Character skills are more like Counter-Strike grenades than Overwatch skills.” he added.

“I was afraid of some candy graphics, but I will say that it is not so bad. The game is very transparent and it is very cool. There are different weapons and skills, but shooting and movement are more important than skills. Skills are supportive, just like grenades in CS. Recoil is also the same as in CS, not at all like it is in Call of Duty or Battlefield for example. As soon as the game comes out, I will definitely play a lot of it. I think it has huge potential,” sumarized Skowyrski.

HenryG had similar things to say about the game in his series of Tweets. “The gameplay and gun mechanics are super slick and satisfying,” he said in a Tweet. “On the build I played we experienced pretty well balanced and varied hitscan weapons that had their own unique spray patterns and best method(s) of approach for your situation or position.”

“ProjectA is the best game I have played since CS:GO,” Greer concluded.

The release date and final name of Project A are not yet known. According to information from Riot, this year we are to know more details about the emerging FPS.