juliano: “Last year was very bad for us in terms of training and roster changes”

juliano: “Last year was very bad for us in terms of training and roster changes”

It was another disappointing event for Julia “juliano” Kiran’s Beşiktaş, where the European girls ended up third in Intel Challenge Katowice 2019 — just behind their North American rivals.

After a good start in the group stage, where Beşiktaş defeated both Australia’s Carnage and NA’s Counter Logic Gaming Red things turned sour. In a semi-final match, juliano and her team lost to the would be winners of the event, Dignitas.

In the third place match they managed to overcome their rivals Assassins in a three map thriller, 3:16 on Cache, followed by two 16:13 finishes on Inferno and Train respectively.

You defeated both Carnage Esports and Counter Logic Gaming Red in the group stage. What can you say about both meetings?

The first game is always the hardest, right? We had light problems, but after some time we caught the rhythm. As for the second match, it was fine, choosing Inferno we knew it was our strong point. For this year we have a very strong team, we have been preparing a lot and we have shown everything that we have worked out during training.

Who do you consider your greatest rival right now?

It seems to me that there are several such teams. At the tournament there are teams with amazing individualities composed of players who work well together. One of such teams is of course Dignitas, we have always fought side by side with them. Actually, every team is decent, all teams are on a similar level.

Missa joined your team just last month. Are there differences between the style of the game between her and vilga?

Missa acts as an entry-fragger, the same as vilga. Missa is a team player, she moves with the team and communicates well. She is very helpful and brought a lot of positives to the team. I think that is the biggest difference between her and vilga.

You had your bootcamp in Katowice as well. Why did you choose Katowice as your pre-tournament venue?

Because we were here a year ago and it was very good. There is good food here, and besides, it is close to the tournament and hotel venue. We like Katowice very much.

What do you think about the conditions for training at Katowice Gaming House?

Computers, internet and location are very good. Everything is perfect.

In the women’s Counter-Strike, there are not as many tournaments as in men’s. As far as I know, your last offline competition took place in July last year, and therefore it is difficult to maintain adequate motivation and high form. Did you think you were well prepared?

A year ago, before the tournament in Katowice, when we were playing with Potter as RES Gaming, we had nine days to prepare. Before Copenhagen Games, I took part in the WESG, which lasted for a week. We had to find two new players before Portugal. Last year was shitty for us in terms of training and team changes.

As four of us we are together since July, in the meantime we have added one new player. We trained very hard. I think that for the first time in a year or even two years, we are really well prepared and have enough time to do so.

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fitch: “Vertigo is very difficult for me”

Coming out victorious at DreamHack Open Rio de Janeiro 2019 boosted AVANGAR up the world rankings all the way to #14. Team’s veteran Bektiyar “fitch” Bahytov talked about their performance in Brazil and other events, as well as adapting to the new map in the rotation.

qikert: “I was surprised that everything went very well”

qikert: “I was surprised that everything went very well”

After winning WePlay! Forge of Masters Season 1 with AVANGAR, Alexey “Qikert” Golubev talked about the event, the game against the highly accomplished HellRaisers and taking home first place as an underdog.

LAN Finals WePlay! Forge of Masters Season 1 was held from 3 to 5 May in Kiev, Ukraine, following a lengthy group stage online. AVANGAR dominated in the online group phase, finishing only behind HellRaisers with a single loss.

At LAN Qikert and his team quickly established dominance. In their opening match, they easily overcame DreamEaters, who had to play with Sergey “starix” Ischuk as a stand-in, winning 2-0. To secure their spot in the grand final they had to battle and overcome HellRaisers — the only team they lost against in the online phase.

In the decisive match, AVANGAR defeated the heavy favorites HellRaisers with a score of 2:0. The team from Kazakhstan received $20,000 dollars in prize money and earned themselves a much-needed win. This marks a second first-place finish in a few weeks for the team, following their success at DreamHack Open Rio de Janeiro 2019.

What was it like playing at the WePlay! Forge of Masters right after finishing first at the much bigger DreamHack Rio?

I can’t say that anything was worse. I was surprised that everything went so well, without any problems, without delays, except for the final, there was a technical delay of 20 minutes during the decisive match. But we couldn’t even feel the delay.

At the same DreamHack or ESL, they usually are. Here, at a tournament in the CIS, it is very nice that there were no hickups. Considering that the offline tournament is being done for the first time. In general, everything turned out cool: practice areas, hotel, schedule, media-day.

One of the AVANGAR players mentioned that the team is no longer training against teams from the CIS. Forge of Masters is aimed specifically at your region. How was it to meet again with representatives of the CIS?

We came from a two-week rest, and immediately on the first day we had an official match against Vega Squadron. We thought it would be hard to play against the CIS now, but everything went well. In fact, we very often played against teams from the CIS on qualifications online and on LAN tournaments. There was nothing unusual, we are used to playing against them.

As for HellRaisers …

Yes, the CIS team itself (laughs).

You played with them twice in this tournament, both matches ended with the score 2:0. How do you like the current form of the team and how different is this composition from the previous one?

Now their roster looks much stronger, precisely on the individual level. But if you look at the structural game, then they are a little inferior to the previous lineup. They have gathered recently, and they lack some kind of banal teamplay: everyone is from a different region and communication in the international teams can be very wasteful. Therefore, in the near future, they will definitely have problems with communication and team play.

Replacement of Aydin “KrizzeN” Turlybekova to SANJI: first left inactive due to illness, and with the second one you’ve already won two tournaments in a row. Are you even considering returning Krizzen to the lineup?

I can not say for sure, but the probability is always there. This esports thing is not friendship, but more of a business. If you, for example, play badly, you are thrown on the bench. In the case of Aydin, it was more because of his health — his back and arm were very sore, we had to temporarily transfer him to inactive.

SANJI came on as a substitute and played very well in tournaments. So far, we are not looking to change something. So far everything is going well: we win tournaments, win against very good teams and show ourselves well.

How do you like the potential of SANJI? He independently made his way into the FPL before moving into your team.

He made his way to the FPL from Uzbekistan, where there is a very bad ping. This proves a lot — he is very strong individually. That was our starting point. It was necessary to give him the experience of our team so that he quickly picked it up and understood how we play our Avangaresque Counter-Strike.

So that in some moments he would become more structured, and in others, he would play the role of the “X-factor”, who can simply run out and carry you with headshots alone.

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fitch: “Vertigo is very difficult for me”

Coming out victorious at DreamHack Open Rio de Janeiro 2019 boosted AVANGAR up the world rankings all the way to #14. Team’s veteran Bektiyar “fitch” Bahytov talked about their performance in Brazil and other events, as well as adapting to the new map in the rotation.

fitch: “Vertigo is very difficult for me”

fitch: “Vertigo is very difficult for me”

Coming out victorious at DreamHack Open Rio de Janeiro 2019 boosted AVANGAR up the world rankings all the way to #14. Team’s veteran Bektiyar “fitch” Bahytov talked about their performance in Brazil and other events, as well as adapting to the new map in the rotation.

While the world’s best missed the first ever DreamHack event in Brazil, including the local superstars MIBR, it turned out to be an exciting event. In the opening match alone, AVANGAR were pushed to the limit against North America’s eUnited on Inferno.

In the end, AVANGAR defeated their opponents 25-23 and moved on to face Vito “kNgV-” Giuseppe’s INTZ whom they overcame in a laidback manner 16-8 on Mirage.

The real trial was supposed to start in the playoffs, where AVANGAR faced Valiance. In a three map thriller, the CIS-based team overcame Rokas “EspiranTo” Milasauskas and co securing their spot in the grand final.

For a lion’s share of $100,000 dollars, Bektiyar “fitch” Bahytov and his team faced the local favorites FURIA in the final. Even though they were seen as the underdogs, the Brazilian FURIA opened the final with a 16-2 victory on Vertigo. What followed, were two straight wins for AVANGAR, securing them $50,000 US dollars.

But they didn’t have a lot of time to celebrate, as they had to return to Europe, to play at the WePlay! Forge of Masters Season 1 finals, which will take place this weekend in Kiev, Ukraine.

After the Brazilian event, Bektiyar “fitch” Bahytov talked about their preparation, playing on Vertigo, and what’s next for the team.

How do you rate the group stage of WePlay League?

The group stage at Weplay was interesting for me, everyone plays with everyone to enter the playoffs. Fair and a lot of games.

How has your game plan and role distribution changed in the absence of Krizzen?

At the moment, SANJI took on most of the roles of Crizzen, and I took on a small part.

What is your goal in the WePlay League? Who is your main opponent?

The main goal, of course, is winning the tournament. I think HellRaisers is our main opponent.

Many expected to see Team Spirit in the finals. Why, in your opinion, did they fail?

Again, all the matches were BO1, and sometimes your luck runs out, and sometimes it is not the peak. For this reason, there are risks of this kind of thing happening.

At the same time, DreamEaters qualified to LAN. Expected result or not?

DreamEaters may have surprised many, but not me. These guys I know for a long time — I will not say that I watched them strongly, but the tag and the players are very familiar to me. Therefore, their journey was a warning to me that the guys are capable and that we need to be ready for them.

Can you clarify the situation between you, ESL and Winstrike, which recently appeared on Twitter?

Honestly, I did not understand about the match against Winstrike. From what I heard, the organizers of the qualification refused to postpone the match. And what was on Twitter, I did not see.

You recently won a tournament in Rio. What did this victory give you?

Victory at DreamHack Open Rio may have given some confidence on the LAN and more confidence that you can return to the game at any time. Yes, a victory in Brazil is a great feeling and a pleasant vacation, impressions of which are not easy to describe in words.

At DreamHack you had to play Vertigo. What can you say about this map? Do you like it?

Vertigo is very difficult for me. I hope that in time I will be able to adapt to it and I will be able to relate to it better.

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fitch: “Vertigo is very difficult for me”

Coming out victorious at DreamHack Open Rio de Janeiro 2019 boosted AVANGAR up the world rankings all the way to #14. Team’s veteran Bektiyar “fitch” Bahytov talked about their performance in Brazil and other events, as well as adapting to the new map in the rotation.

Dignitas enters a three-year partnership deal with Vie.gg

Dignitas enters a three-year partnership deal with Vie.gg

A deal with Dignitas marks a first big partnership with a top-tier organization since January for the esports betting platform when Vie.gg joined forces with the European powerhouse Epsilon.

In a three-year arrangement, Vie.gg will provide safe and transparent P2P esports betting to numerous Dignitas fans. Unlike the traditional betting platforms, Vie offers a more player-friendly exchange model, where bettors are competing against each other. In bet exchange, the player always wins.

“Vie.gg offer a premier destination for our fans to engage with the games they love in ways that play upon a competitive spirit that is decidedly Dignitas in nature,” Dignitas CEO Michael Prindiville said in a statement. “The partnership with Esports Entertainment Group and Vie.gg is extremely natural; we are connected in our shared dedication to developing and amplifying the gaming space in this period of rapid and inspiring growth, and as it blends naturally with entertainment, music, lifestyle, and more.”

Dignitas is an international esports team with one of the most iconic and recognizable brands in the professional gaming industry that fields teams in seven of esports’ largest and most popular games. Dignitas was originally formed in September 2003 with the merger of two Battlefield 1942 teams. In September 2016, Dignitas was acquired by the Philadelphia 76ers of the National Basketball Association.

Dignitas Rocket League team

Dignitas is a part of the Harris Blitzer Sports & Entertainment family of innovative and competitive holdings owned by an investor group led by Managing Partners Josh Harris and David Blitzer, which also includes the New Jersey Devils of the National Hockey League.

Most recently Dignitas made news after a merger with the Houston Rockets’ owned and operated Clutch Gaming, to form a new, gaming-centric, media and entertainment company. The deal marks Dignitas’ return to the LCS starting the 2020 season.

“I am very proud of this new partnership with HBSE and their Dignitas esports brand, which is founded in our shared common beliefs of player safety above all else,” Grant Johnson, CEO of Esports Entertainment Group told the press. “I look forward to sharing our incredible product with Dignitas’ highly engaged fan base over the next three years and beyond. A partnership of this caliber is a significant milestone for our shareholders and tremendous validation of both our P2P esports wagering model and future plans within the esports world.”

Vie.gg offers bet exchange style wagering on esports events in a licensed, regulated and secured platform to the global esports audience, excluding jurisdictions that prohibit online gambling. The platform features wagering on most of the top esports titles.

Earlier this month Esports Entertainment Group, the company behind the Vie.gg platform, announced its successful application to list on NASDAQ. “A NASDAQ listing, if successful, would broaden our access to a larger and international group of investors as we seek to become a truly global company,” Grant Johnson said in a statement.

Currently, Dignitas flaunts top teams in several major esports scenes, including Rocket League, SMITE, Clash Royale, Apex Legends, Counter-Strike: Global Offensive, and others. The representatives of the latter remain one of the best female teams in the entirety of esports as well as the reigning champions of Intel Challenge Katowice 2019 — a de facto World Championship in female Counter-Strike.

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fitch: “Vertigo is very difficult for me”

Coming out victorious at DreamHack Open Rio de Janeiro 2019 boosted AVANGAR up the world rankings all the way to #14. Team’s veteran Bektiyar “fitch” Bahytov talked about their performance in Brazil and other events, as well as adapting to the new map in the rotation.

cs_summit 4: Games you just don’t want to miss this weekend

cs_summit 4: Games you just don’t want to miss this weekend

Six teams, four days, one house, and $150,000 dollars in prize money — Beyond The Summit returns to Counter-Strike with another spectacular event in Los Angeles, this time featuring Team Liquid, ENCE, NRG esports, and others.

The event began yesterday with six opening matches with no big surprises. Team Liquid overcame Ghost Gaming with relevant ease and the French Vitality took care of the American sides NRG esports and Ghost Gaming. ENCE’s 14-16 loss against Renegades on Train in the following match caught some by surprise but it was hardly unexpected. Instead, two straight losses for Renegades against NRG became a more turbulent topic in the community.

This weekend, however, promises to be filled with exciting matches, with some of the best teams in the world fighting for the lion’s share of $150,000 dollars — while having some great fun at the BTS mansion. For your convenience — here are the matches you just can’t miss this weekend.

Team Liquid facing off against the French superteam in an opening match for Day 2 is bound to set it on a good start. Liquid is destroying everyone lately, including their victory at the Intel Extreme Masters XIV – Sydney, and they are the big favorites to win this event too. There are very few teams in the world right now who can stand with the North American team face to face and none of them are in Los Angeles for cs_summit 4.

But that’s where Team Vitality comes in. The Frenchmen had a strong start to the event but even before that they were looking strong, most recently winning the Charleroi Esports 2019 title and successfully qualifying for ESL One: Cologne 2019. White Vitality still lacks the experience playing as a team against world’s best, they’ve been borderline dominating the tier 2 scene in Europe lately.

Is that enough to stop the world’s second-best team? Likely not. But there’s something else for those with a taste for inflated odds — while Vitality showed some solid Counter-Strike, Liquid was making a few big mistakes here and there. If Vitality had the time to look into that and draw conclusions they might have a chance yet.

Not a big chance, but still a chance. And with 2.85 odds on the ticket, it just might work out for those looking for a thrill of a risky bet.

Right after their game against the French powerhouse, Liquid will be moving to face other European up-and-comers, Finland’s ENCE. Now Aleksi “allu” Jalli’s team is a real pleasure of viewing experiences. It’s been long in the making, but right now ENCE is the best it can be.

The Finnish team shocked the world at the Intel Extreme Masters XIII – Katowice Major 2019 by finishing second and losing only to Astralis, arguably the best team in the world… Possibly ever. And two weeks ago ENCE did us one even better and defeated Astralis altogether to win the BLAST Pro Series: Madrid 2019 title.

ENCE are on fire right now, there’s no denying that. Their map loss against Renegades yesterday is the only thing that could put their streak in question, but is that truly enough? Fact of the matter is, ENCE is an incredibly powerful team, likely even good enough to battle Team Liquid.

The odds are close on this one for both teams, albeit NA’s Liquid is favored slightly. Very true on paper. But in reality? The men in ENCE are hungry for victory, they need to prove themselves badly, and they’re burning with passion to continue their streak. This one just might be closer than the odds suggest.

Closing out the Friday’s games will be a local match-up between NRG esports and Ghost Gaming, with the former being a clear favorite. And for a good reason.

NRG has really stepped it up lately. For one they are the reigning champions of cs_summit events, have won the last one against OpTic Gaming in the grand final. Since then they finished second at the SuperNova Malta 2018 and third at StarSeries & i-League CS:GO Season 7 and Intel Extreme Masters XIV – Sydney.

Ghost, on the other hand, has been looking almost painfully weak. Joshua “steel” Nissan and his team have been struggling to get wins on board, with their last noteworthy achievement in January, finishing in the Top 4 of iBUYPOWER Masters IV.

The only chance for Ghost in this one would be an element of surprise. That, and it being a local match-up, which historically is more likely to be an upset. Although NRG have secured a victory against Renegades yesterday, they did lose against Vitality in a spectacular way.

That being said, NRG’s form isn’t spot-on right now and there might be an opening for Ghost to capitalize on that. The question is, can they?

Although Renegades managed to steal a map from ENCE, their current form was put into question again against NRG. The Australians seem to be inconsistent and moody, and that could be what is holding them back. One game they might explode and win against a heavy favorite. And the next they can lose against a nobody tier 3 team.

Which Renegades will show up against the French team is the big question. The match will take place on Saturday, so how these teams will perform on Friday might have an impact in this particular match-up. Renegades should have an easy game against Ghost today which could boost their morale for the real challenge on Saturday. After all, with one draw and one loss on board, Renegades are still very much in the running to make it to the playoffs.

Vitality, on the other hand, will be looking to secure their standing. After two intense games against Liquid and ENCE, will the Frenchmen have enough energy to do their best against the Australian team?

This battle between two very different teams promises to be an intense one, and you definitely don’t want to miss it.

And if you want to spice up your viewing experience head over to the esports betting site Vie.gg and get a great deal on your first deposit!

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fitch: “Vertigo is very difficult for me”

Coming out victorious at DreamHack Open Rio de Janeiro 2019 boosted AVANGAR up the world rankings all the way to #14. Team’s veteran Bektiyar “fitch” Bahytov talked about their performance in Brazil and other events, as well as adapting to the new map in the rotation.

jR: “The players have a salary below $1000 and the team asks $200,000 for them”

jR: “The players have a salary below $1000 and the team asks $200,000 for them”

Team captain of the ever-resourceful Vega Squadron, Dmitry “jR” Chervak sat down to talk about how the new composition of the team was formed, and also expressed dissatisfaction with the unjustifiably high buy-outs for the players in the CIS.

Most recently Vega Squadron came in 3rd at the WePlay! Forge of Masters Season 1 — their best result thus far with the new roster. According to jR, while he’s happy with the current line-up, it took way too much effort to gather the squad, and the biggest reason for that was the unreasonably high buy-outs for CS:GO players.

Seized in his blog said that at the WePlay tournament you will check what works and what does not work. Can you say now exactly what works and what doesn’t?

We have developed some kind of base from which to build on, and now we are testing it, roughly speaking. There is a lot of things that are not played up a lot, much still needs to be discussed, it is possible to remove and watch what works and what does not work from this base. Some rounds clean up, some add what to do quickly, slowly, etc. Many of the developments that we have added to our database may not work in official games, so you need to look.

It happens in training, everything works, and you come to the LAN and you have nothing. Teams on the praccs can play in different ways. They do not allow you to practice your game, they push you, they play over aggressively. And on LAN they play passively.

It’s funny to hear it from you, considering that it was Vega who was often reproached for being too aggressive in training.

We love to play aggressively on the LAN, so sometimes we want to specifically train aggression. If the opponent allows us to play the way we want, then we will do so.

You only managed to get 2 rounds against HellRaisers. Is it just because it was the first day or are there other factors?

In fact, their team is also strong. They played well, but we made the gravest mistakes for which we paid with the game. It is necessary to look after the tournament to work on it. I think that the first game on LAN against a team with a European, in fact, line-up, is not bad. And maybe they somehow treated it more easily.

Do you feel that they have a different style of play because of the mixed composition?

Now everyone has a common style that uses tier-1 and tier-2. Everyone is looking at Astralis. But at the same time, they do not allow themselves to play as aggressively as our players. You will not play against Astralis, as people play now, they immediately punish you for any mistake.

DreamEaters looked uncertain on the second day. Were they worried or did you do a good homework?

Perhaps both, because the guys were the four of them, starix played for them, and, most likely, this also played a role. Because Krad is one of the main players that makes a lot of impact. Starix also made a lot of impact, but no matter how well you play, it all comes down to its composition, with which you trained, played. This is the first reason.

The second is that they played more tightly, allowing us to play aggressively. Everything went according to plan. That is, at least clutch was reduced. All other rounds we won by exchanging. There were no such unreal rounds. All the rounds that we won, we just got the advantage, saved and won.

Has your training for the tournament suffered because seized had eye problems?

Well, we had enough problems. Seized had eye problems, scoobyxie had exams so that he could not fully train. I believe that in the interval that we had — we made the most of it. And the tournament is like a test version, because we will have a bootcamp, where we will already be watching demos and sorting out mistakes to get in good shape. The main goal is to prepare for the Minor.

How did you form the new composition? You took exactly those three players you wanted? 

Not that there were no free agents, initially I wanted Dima to join. Because I needed a man for the first role. Then seized and scoobyxie got free. We played, tested, we did great.

In each team there is a person who unites everyone. Somewhere it is the captain, somewhere an ordinary player. How is it with you?

We have a second coach and manager. The second coach was announced, but he is more like a psychologist. Everyone has their own opinion, but you need to find a compromise. And the last word either for the captain or for the coach.

Before the new squad was formed, the whole Vega squad was put on the transfer, including you. Was there any confusion because of how much you play in the organization?

First of all, I myself wanted it, because I was wondering who would be interested in me. I did not want to build the whole team — it is a difficult and, let’s say, ungrateful process. Because at any moment a player can be bought out by Na’Vi, and all the work goes down the drain. CIS organizations were interested in me, but I don’t know which organizations exactly. But somewhere it didn’t stick, somewhere at the price they did not agree. I believe that my transfer price is small for both for the captain and the sniper with the experience in playing Majors.

At the same time, we have players who did not play in Majors, not AWP, just good, average players, but the price is transcendental compared to me. I believe that organizations in the CIS put up inadequate prices for players. I think the norm is 20 salaries. Ten, as compensation for expenses, and ten, as profit for the organization itself.

From what I heard, the average salary in the CIS is around $2,000 dollars. Is that about right?

Somewhere like that.

So you offer buy-outs in the $50,000 area?

I think this is a normal, adequate amount. In our region the prices are exorbitant. I do not know why it is so. I know that there have been cases when the players have a salary below $1000, and the team asks $200,000 for them.

This is inadequate. Suppose there is a good player, with potential, they want to buy him out, but he has never been to the Majors, or even to LANs, he doesn’t represent anything, but he plays well on the Internet. He wants to join a tier 1-2 CIS organization, but then you hear the price.

But the players themselves sign the contracts, no? And they read what they sign? You can even consult with your parents, with a notary in the end.

There are no options. Here comes the organization to 5 no-names. They offer a salary, and the guys immediately peck at it. They don’t care what the buy-out will be, even a billion. They do not think about what will happen in the future. Now the market is formed in such a way that any player in the CIS is not below “a hundred” below, it is an average market. And I think that is inadequate. You can buy electronic for $100,000 and know what you’re getting, that’s okay. But to buy a player that no one really knows, who’s playing in tier 3. For what?

You open hltv, open a CIS-region and you know that the top 15 teams have contracts, they can even be without salaries, but with compensation. I believe that this must be fought, and buy-out should be done depending on the salary.

Did you come across a situation when you wanted to take a player, but you didn’t get them because the price was high?

Let’s just say we went more for free agents. When Sanya and Denis were free, we were very excited, because it was a good price for skilled players. We did not have the option to buy two players for $100,000. Therefore, in the first place, we looked at free agents.

 In the new line-up, do you feel better online?

Before, no matter how we tried online, we always lost. And now, I don’t know what it’s all about, but we started to win, even compared to practice. We now have the potential, we can enter the top 15 and above, but we need to work and work. Tournaments like WePlay! Forge of Masters give us a very good boost. This is also a big bonus for CIS teams, because they can shine. Take the same DreamEaters, they are almost unknown to anyone. And now they will appear. Our team has a history of LANs. So we are more or less known.

Leagues like this give the CIS teams medium to the public. This is the most important for the organization.

It is obvious that all the teams now have only one big goal — to get to the Major and perform well there. What result will not disappoint you?

First, you need to get to the Major. In fact, I don’t really want to rate the Major as an indicator of anything. I mean, if we don’t get to the Major, then that’s it, we have to disband, right? On the contrary, if we do not even go to the Major, then we need to put more effort and show yourself next time. The same HellRaisers, for 3 years in a row they couldn’t get into the Major.

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fitch: “Vertigo is very difficult for me”

Coming out victorious at DreamHack Open Rio de Janeiro 2019 boosted AVANGAR up the world rankings all the way to #14. Team’s veteran Bektiyar “fitch” Bahytov talked about their performance in Brazil and other events, as well as adapting to the new map in the rotation.