The front wings were flying, penalties for irregular driving were pouring and the race leader changed several times. Like the virtual Bahrain Grand Prix, it had everything that fans of the motorsport would like, but it is difficult to say that this form of competition in any way reflects the emotions associated with real racing. The potential of the whole enterprise was not used to the maximum, and again, unfortunately, problems of a technical nature made themselves felt.
The idea of replacing canceled or postponed Formula 1 races with struggles in the game from the beginning gained my approval. Gaming, however bad this may sound, is after all the beneficiary of the current situation prevailing in the world, and the temporary replacement of real struggles with those virtual, primarily in the form of fun, is of course a natural movement, perfectly matching the slogan #stayhome.
Of course, in the case of F1 everything was wanted to be organized from a thick tube — racing followed the studio, celebrities came to fight on the track in Sakhir, and even sports TV channels got interested in the action.
Up to a point, it seemed that the whole initiative would be a hit. However, the first problems appeared when the players checked in to the server to start the 18-minute qualification. However, not everyone finally got the opportunity to unscrew the measuring wheel, because three drivers were kicked from the game out of the session. One of them was Lando Norris, a professional F1 driver, whom many treated as the main favorite of the struggle. After all, except for performances on the real track, the driver from McLaren often sat at the controls of the car in the comfort of home. The British driver, moreover, fired up a stream on Twitch, which gathered over 100,000 concurrent spectators at peak times. Fans of the 20-year-old talent, however, must have felt disappointed, because due to game problems he was only granted 19th place on the grid and in the race he was to break through from the last lane.
Well — he had, but finally it did not appear at the start, because the game showed its unpleasant side and during the formation lap it happened again.
F1 fans following the online competition demanded a session restart, but this did not happen. Anyway, we had to wait longer than planned for the GP start — the race didn’t start until around 10:00 PM, even though the red lights were supposed to go out half an hour earlier. In addition, instead of 50% of the real distance, drivers were only allowed to race through 14 laps, which is 25% of the real race.
Unfortunately, the bizarre situation was not over yet. Those who chose the broadcast even at Sky Sports only after a few laps learned that Norris was not in the session. The consternation was so great that Lando stuck in the racing classification, but it was only after some time that information arrived that his car was driven by … a bot.
It was also chaotic on the track. One of the drivers, Johnny Herbert, decided to cut the first corner through the grass, advancing from the back of the grid straight to the position of GP leader. The game punished the 55-year-old for this incident by a penalty of 10 seconds added at the end of the race. Of course, it goes without saying that the British quickly lost his position, but his maneuver will definitely go into the F1 esports history.
Behind him were miracles: most of the drivers went to the side of the Bahrain track, and lost parts of the vehicle forced them to visit their mechanics at the pit. The situation changed as in a kaleidoscope, and the ubiquitous chaos unfortunately did not intensify emotions, on the contrary — it made it difficult to understand all events, which hindered the reception of virtual GP.
Enough to complain, because not everything was so bad. It must be said that the initiative itself was quite well thought out. Online races are to take place every weekend, which was originally scheduled for one of the rounds of this year’s World Cup. Given yesterday’s announcement about the postponement of the Azerbaijan GP, the inauguration of the 2020 season will not take place before June 14. So far, fans have to settle for racing in the game, and this is of course a great opportunity to promote the production of Codemasters and convince esports to those who still do not accept the competition online. The world of electronic sports can only benefit from it.
Interest in this form of competition is confirmed by the number of viewers of the broadcast on the Internet. The stream from the competition on three platforms was watched by as many as 395,000 viewers during its peak. To this, of course, add the fans gathered on the streamer channels, who presented the race from their perspective. Sky Sports did not provide the data yet, but I am convinced that the popular TV channel added at the very least tens of thousands of viewers to the overall result.
For a fun race, these are definitely impressive numbers. Perhaps a large part of the viewers came into contact with the production of Codemasters for the first time in their lives. Perhaps some percent of them will fire Steam and buy the game. Perhaps, thanks to the actions of the F1 leadership, the esports series will be more popular.
But for the idea of playing virtual races to have far-reaching effects, organizers must make a number of changes. Of course, the whole project has the form of fun but can not take it at the expense of competition. In addition to funny situations, we also want to watch the fight round in and round out from the first to the last lap.
It would be nice if the willingness to participate in this venture proved to be a greater representation of professional drivers, not just individuals. Celebrities like Liam Payne probably increase the media value of such an event, but I am convinced that every F1 fan would prefer to see Lewis Hamilton, Sebastian Vettel or Max Verstappen in action.
It’s time for an optimistic ending — Formula 1 officials now have two weeks to refine their project. The next racing Sunday I would like to see that someone actually took the community’s attention to heart and polished the imperfections of this event. There is still a big niche to be developed, but the idea is certainly on the right track.
The premiere of Call of Duty: Warzone, a battle royale set in the realities of the legendary FPS, took place on March 10, and the game has already become a hit. After a few days, it could boast of 15 million players, which can best testify to the scale of the success of this free production. It didn’t take long for the appearance of esports tournaments for this title.
Two of them will take place this week. Today, Code Green is scheduled to start for prizes from the $ 50,000 prize pool, with participants being primarily from North America’s well-known streamers, personalities and professional Call of Duty players. On March 20, tomorrow, there will be a tournament prepared by 100Thieves: Warzone from Home with a prize pool of $100,000 dollars.
Interestingly, these prizes will not go to the participants themselves, after all the organizers decided that half the amount will be allocated to the charity goal indicated by the winners, and the second part will be distributed among people watching the competition on the stream. Little is known about the list of participants at the moment, but the 100T CEO Matthew “Nadeshot” Haag announced that he will be taking part in the competition as well.
And what awaits us next week? Next Tuesday (although the name of the competition suggests Wednesday) there will also be the first competition from the #WarZoneWednesdays cycle organized by Daniel “KEEMSTAR” Keem, in which participation was already confirmed by Félix “xQc” Lengyel, Tyler “Ninja” Blevins, Jaryd “summit1g” Lazar and Ali “Myth” Kabbani. The stake will be worth $20,000. In turn, on March 25-26, the first CoD tournament will be held: Warzone at Twitch Rivals in three regions, including Europe.
On the first day, there will be solo struggles, and on the second day there will be a team tournament. At the moment no official list of participants has been presented, but intuition suggests that it will not lack the biggest stars on Twitch.
Call of Duty: Warzone was released on March 10 on personal computers and PlayStation 4 and Xbox One. The game from the very beginning was completely free and used many solutions known from the last part of the series, Call of Duty: Modern Warfare.
More information about Warzone can be found at this address. However, it is worth remembering that if you do not have Modern Warfare, then you’ll need to download about 80-100 GB of data.
Up to a point, we knew almost nothing about VALORANT, but the last weeks have already been a real flood of information about the upcoming tactical FPS from Riot Games. Which, according to many who have already had the opportunity to play, can become a serious competitor to CS:GO.
However, the upcoming production from the old, honest Counter-Strike is distinguished primarily by one thing — agents. As in Overwatch or Rainbow Six: Siege, they are to have their own individual skills, useful on the battlefield, and each of them is to be different in some respects. And how many heroes will Valorant have on launch, exactly?
“Of the ten agents available at the start, five will be fully unlocked and free for everyone,” Anna Donlon, executive producer of VALORANT explained in an interview with IGN. “Others will be able to be unlocked by players.”
What does this mean in practice?Well, it means that the other five heroes can be unlocked by playing and filling the levels of the battle pass.
The more impatient, on the other hand, will have the opportunity to get agents right away, though of course for a fee. The aforementioned pass is to have both regular and premium levels, although the developers ensure that players supporting real money will not have an advantage over those who do not want to use micropayments.
So far we’ve met eight out of ten heroes who will appear in VALORANT. A detailed discussion of their skills and visual presentation can be found at this address.
Today, Battle Royale is a genre that every publisher wants to have in its portfolio. This type of competition can be found not only in Fortnite, PUBG or Apex Legends, but also in Battlefield and Counter-Strike. And even in Call of Duty — today CoD: Warzone, a variation on BR from Activision, will have its premiere.
Warzone will offer players two modes. The first is the classic battle royale, in which up to 150 players will compete on the server at once. The rules are simple, as in any BR, i.e. the player or squad who is the last to survive wins. And interrupting survival will include a constantly decreasing map space, which over time will be covered with deadly gas. The second type of gameplay, however, received the name Plunder and will consist of collecting money by eliminating opponents, performing contracts or simply collecting them on the map.
The struggle will take place in Verdansko, a fictitious city divided into several zones, among which we will find both urban and forest areas. Importantly, players will be able to move not only on their own legs, but also using vehicles such as ATV, SUV or even a helicopter. The creators also provide the option of crossplay, thanks to which players from different platforms will be able to meet each other on the server.
And last but not least, Call of Duty: Warzone will be completely free! The game will premiere today at 19:00 CET time, although Modern Warfare owners will start playing four hours earlier. However, those interested must reckon with the need to download approximately 83-101 GB of data. For people who have already purchased the latest installment of CoD and have it installed on their systems, it will only be 18-22 GB.
From Monday, the gaming community is lively discussing the potential of VALORANT, a new tactical shooter produced by League of Legends’ Riot Games. One of the main topics of all conversations and questions are the skills of individual heroes, through which the game began to be compared more to Overwatch than to Counter-Strike. Riot activists, however, ensure that all character talents will be only strategic assistants that are there to help on the battlefield, not to eliminate opponents. In this article, you will find all the information about the characters and their skills we currently know, that will be hosted in VALORANT on the day of the beta release.
Incindiary – Throw an incendiary grenade that inflicts area-of-fire damage.
Stim Beacon – Track a nearby location to summon a beacon that gives all nearby players speed.
Signature Ability: Sky Smoke – Use your map to summon an orbital smoke screen that limits vision. Click to select the location and confirm to fire.
Ultimate: Orbital Strike – Use your map to mark the location by shooting a devastating orbital impact that pulsates, dealing high damage in a matter of seconds.
Cloudburst – Throw a cloud of fog that obstructs vision after a collision. Hold the skill button to change the cloud trajectory.
Updraft – Bounce up after a short load
Signature Ability: Tailwind – Instantly jump a short distance in the direction you are moving.
Ultimate: Blade Storm – Get some killer flying knives that deal moderate damage and kill on headshots. Conquest kills all knives. The left button throws a single knife. Right click throws all remaining knives in quick succession.
Free Ability: Trapwire – Place a hidden wire between two walls. The opponents will be immobilized and revealed for a short time. If the trap is not destroyed, it activates, stunning the imprisoned victim. Can be raised.
Cyber Cage – Throw away the remotely activated trap. Activate again to create a cage that slows down enemies who pass through it. Look at the trap and press USE to detonate it or hold ACTIVATE to detonate all.
Signature Ability: Spycam – Create a remote camera. After creating it, use it again to see the camera view. When you use the camera preview, you can use the left mouse button to launch the tracking arrow. It renews when you pick up a camera or kill a rival with it.
Ultimate: Neural Theft – Get information from the opponent’s body, showing the location of all living rivals.
Paranoia – Send an ethereal shadow in a straight line, limiting the visibility of everyone it touches.
Shadow Walk – After a short time, dematerialize and teleport over a short distance.
Signature Ability: Dark Cover – Create a hidden ethereal sphere that becomes an obscuring shadow circle at your destination. Charging will increase the distance.
Ultimate: From the Shadows – Choose anywhere on the map to teleport and reform. Upon arrival, you will appear as a shadow that will return to your original location if killed. When the teleport ends, become immaterial for a short time.
Hot Hands – Ejects a ball of fire that explodes after a short time or collision with the ground. The circle of fire damages opponents and heals you.
Blaze – Creates a wall of fire that blocks vision and deals damage to anyone who passes through it. You can bend the wall while casting by holding down the left mouse button.
Signature Ability: Curveball – Throws a flare that explodes after a short time, temporarily blinding everyone who looks at it. The left mouse button bends the trajectory to the left, right analogously to the right.
Ultimate Ability: Run it Back – Marks your current location. If you die during the skill or its duration ends, you will be reborn in the marked location in full health.
Snakebite – Launch a projectile that explodes, creating a stain of the damaging acid.
Posion Cloud – Cast a gas emitter that you can reactivate to create a poison cloud at the expense of fuel. The emitter can be raised and cast again after a short wait.
Signature Ability: Toxic Screen – Arrange a long line of gas emitters that can be reactivated to create a high wall of toxic gas at the expense of fuel.
Ultimate Viper’s Pit – Create a huge toxic cloud in a large area that floats as long as Viper is in it. Opponents inside the cloud are highlighted for Viper.
Slow Orb – Eject a radiant ball that explodes when collided with the ground, creating a slowing area.
Barrier Orb – Construct a large, solid wall. Use the right button to rotate the wall before use.
Signature Ability: Healing Orb – Heal your ally or yourself to full health in a matter of seconds.
Ultimage: Resurrection – Select the ally’s body. After a short time, resurrect them.
Shock Bolt – Launch an exploding arrow that emits a shocking pulse of static energy on impact.
Owl Drone – Place a remote-controlled drone that can fire an arrow to reveal hit rivals.
Signature Ability: Recon Bolt – Launch the arrow that applies the sonar. It, in turn, pings upcoming enemies, revealing them. It can be destroyed.
Ultimate: Hunter’s Fury – Launch up to three deadly energetic explosions that spread throughout the map. Each enemy hit takes considerable damage and is marked.
Let us remind you that the premiere of VALORANT will take place in the summer of 2020. At the moment, we also don’t know when exactly we can expect beta testing to start.
As per earlier leaks, this morning the American studio Riot Games flooded us with information about their first game in the genre of First Person Shooter. The title, which until now was called Project A, will now be called VALORANT. The creators also revealed further details.
It is certain that the game will take place in teams of 5, and the producers themselves characterize VALORANT as a shooter based on various characters. The competition on each map will take place in the MR12 system, i.e. up to 13 rounds won by a given team, i.e. it will probably be shorter than in Counter-Strike: Global Offensive, where the MR15 rule applies (up to 16 rounds won).
As was known before, in VALORANT players choose heroes, and each of them will have a different set of skills, but accurate shooting is to be the most important aspect. According to Twitter user Slasher, eight characters are initially expected to be available: Sage, Cypher, Brimstone, Jett, Phoenix, Viper, Sova and Omen. However, it can be assumed that this group will grow over time.
VALORANT is also to offer a lot of different weapons, which seems to confirm the trailer published today, in which we can see the following buying menu.
From the beginning, Riot intends to counteract all people who will want to cheat in the game by introducing appropriate anti-social security measures. The developers clearly care about the players’ comfort, which is also indicated by the fact that they have already announced the presence of 128 tickrate servers, which Valve has been asked for for a long time from those who play matchmaking in CS:GO.
VALORANT will be a free game, and the manufacturer ensures that thanks to the appropriate optimization, everyone will be able to enjoy the game, even those whose equipment is not the latest. The premiere of the PC game in most regions of the world is scheduled for summer 2020.
Finally, we recommend that you familiarize yourself with the gameplay presented today, which comes from the alpha version of the game.